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A combination police investigator, enforcer and inquisitor, the Sheriff is responsible for enforcing the Prince’s laws and dictates, for bringing outlaws before the Prince for judgment and — at times — for carrying out sentences. Some Sheriffs truly believe in the rule of law and believe that they serve their society and fellow Kindred by keeping the city as orderly as possible. Others love the position for the power it offers, as they are permitted to bully and push around other vampires, even those who would normally be too dangerous to touch. Some Sheriffs are clever, subtle investigators, while others are little more than bruisers with rank.

Five Things a Sheriff May Do

  • Investigate recent news stories to determine potential vampiric interference or Traditions breaches
  • Regularly investigate overhear rumors circulating the city regarding both supernatural and mortal-kind
  • Follow up on new arrivals to the city to make sure they've complied with all stated laws (...such as a ghoul registry)
  • Convince a Covenant that it would be in their "best interests" to help out in covering a small breach of one of their membership (...and naturally the Prince never need know)
  • Collect bribery or protection money for fudging a law or looking the other way on a harmless "stretch" of a law


When taken by a Player Character this position conveys a weekly Experience Bonus. This Bonus is given at the Storyteller discretion and is only awarded during weeks in which the character is active and pursues it’s duties.

Position Bonus for Sheriff: 1 XP
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