Architects of the Monolith

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The Architects of the Monolith are an eccentric brood of builder Kindred. Compelled by the madness of their founder, the Architects strive to build and build, to bring about the Great Work that their mistress and founder have envisioned.


Architects are known to view others as lesser beings, and all suffer from the same sort of compulsion. Many Kindred leave their presence with the feeling that they were viewed as nothing but a speck in the world, an insignificant dot that needed attending to for that moment.


Architects are, however, excellent lords of their territories. Through the powers granted to them by Gilded Cage, an Architect can become the greatest of foes within a city, and the larger the city, the more powerful an Architect becomes.


Many Masons can be found in both the Ordo Dracul and the Invictus as both covenants serve the purposes of the bloodline well. It is notable, however, that the Lancea Sanctum covenant hates the Masons with unrelenting fury, and though they believe the bloodline extinct in general, if they were to happen upon one...


Nickname: Masons

Parent Clan: Ventrue


You can find more about this bloodline in the Bloodlines: the Hidden book.


House Rules

Geomantic Nexus Potency

We have decided to clarify this merit a bit for the general consumption. The merit can be bought multiple times, but a single building can only have a max potency of 3, which could be split up legally. An example of illegally is: Wanting a whole building to have manip +2, except one little itty bitty room which has int +1. An example of legally is: Two seperate areas/rooms of a building having manip +2 and int +1 respectively. Also legal is allowing a building to have +3 presence.

We allow this for Ordo Dracul and Architects of the Monolith.


Approved Player-Created Rituals for Gilded Cage

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